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Wesnoth Units database

Poacher

(image)

Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps.

Special Notes: This unit has a special ranged attack, so you can hit your enemy even if the distance between it and your unit is 2 hexagons

Advances from: Woodsman
Advances to: Trapper
Cost: 14
HP: 32
Movement: 5
XP: 29
Level: 1
Alignment: chaotic
IDPoacher Long
Abilities:
(image)dagger
blade
3 - 2
melee
(image)bow
pierce
4 - 4
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Aldeias:160%
Cancelar240%
Continental230%
Costeiro160%
Costeiro230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Shallow Water320%
Swamp320%
Unwalkable9920%